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HeroQuest (role-playing game) : ウィキペディア英語版 | HeroQuest (role-playing game)
''HeroQuest'' is a narrativist role-playing game written by Robin D. Laws and published by Moon Design Publications under license from Issaries, Inc. (July 2009). It has its roots in Greg Stafford's fantasy world of Glorantha, but was designed as a generic system, suitable for, but not tied to any particular genre. The game's mechanics are focused on quick resolution; ''Contests'' are resolved by comparing the results of two twenty sided dice, each tied to a character ability chosen by players and/or narrator. After the die roll, the participants work together to interpret the outcome in story terms. == The game system ==
The (second) edition of ''HeroQuest'' has a firm narrativist basis and focuses on dramatic presentation and storytelling techniques:
Who Prospers? ''It is an unavoidable fact that all roleplaying games favor certain player skill sets. Where some games reward memorization, an instinct for math, and the willingness to comb through multiple rulebooks for the most useful super powers, HeroQuest tips the scales for creative improvisation, verbal acuity, and a familiarity with the techniques and stereotypes of popular fiction.'' - Introduction, HeroQuest Core Rules〔(Core Rules (2nd Edition) Preview )〕
The system is built around abilities and keywords. A Keyword is a broad term to sum up several abilities, such as a profession or a homeland or culture.
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